Category: Misc
miscellaneous
Estonia’s soul singers
{mosimage}For a small country, it has a big voice – many thousands of them. While most nations measure their international prestige in sporting or economic terms, Estonia prides itself on its singing.
T
he 25th Song Celebration (Laulupidu), titled “To breathe as one”, was held at Lauluväljak (Tallinn Song Festival Grounds) on 2-5 July and its importance to the Estonian psyche cannot be exaggerated. The last in 2004 attracted a crowd of over 200,000 plus 35,000 choral singers and 2,000 musicians raising their voices in traditional and modern song.
Fittingly, a statue of Gustav Ernesaks (1908-1993), 'the Father of the Festival', has looked down over the vast field since 2004 to the huge arched roof under which the choirs perform. He was the event's head organiser and chief choirmaster for nearly 50 years as well as being a noted composer who put to music Mu isamaa on minu arm (My country is my love) the poem by Estonia’s pre-eminent female poet Lydia Koidula.
“This song is very important for all Estonians, it’s the symbol of our freedom,” says Margot Holts, Lauluväljak’s Marketing Director.
2009 marked the festival’s 140th anniversary and it has mushroomed in significance and size from its origins in the city of Tarttu, where a small museum traces its history. Naturally, during Estonia's Russian and Soviet periods, it acted as a siren for the Estonian soul. So why was it allowed when Estonia was part of the Soviet Union from 1944 to1991? (The current TSFG was even built in 1959 although the then radical design was by Estonian architects Kotli and Sepmann)
Blissful Ignorance
{mosimage}"The powers in Moscow saw it as a cultural event only. They were so far removed that they didn’t realize it was so totemic for us,” explains Mall Oja of Tallinn’s Tourist Bureau.
During occupation, it was held with red flag flying, while the throng defiantly sang for freedom. Before independence came in 1991, the last Soviet event attended by 300,000 in 1988 was dubbed ‘The singing revolution’. This and the subsequent one in 1992 exhaled pride and joy which was breathed in deeply by the entire nation.
Plucked young, matured carefully
Since 1934, the festival has been combined with the Dance Celebration (at nearby Kalev Stadium) that has now had its 18th edition. Over 50,000 choir and 20,000 dancing applications (from abroad too) were received, which were whittled down – only the best will do.
Estonian choristry skims off the cream from an early age – mirroring the process of the sports world. Choristers from village to city join a major choir as young as five years old. The gifted are trialled, selected and trained at such elite bodies as the Estonian National Opera Boys’ Choir.
{mosimage}Under the professional tutelage of ENOBC's Artistic Director Hirvo Surva and others, they are trained in breathing, singing and timing. Estonian choirs have received applause and awards abroad from the Llangollen Choir Competition and Hungary’s Cantemus Choral Festival among others. Singers and dancers this year came from North America, the Nordics, UK, Ukraine, Hungary and Russia.
A typical participant was Feliks Mägus, Chairman of the Nordic Hotel s group who joined a choir aged 7 and then sang until he graduated, literally, to the Tarttu men's choir Akadeemiline Emajõgi. As he puts it “The Song Festival has always been a place to enjoy singing and to feel that all Estonians are as one nation.”
But the sound and atmosphere created by 100,000 voices is unforgettable in the ten or so songs that are performed together en masse. “Our programme always includes difficult pieces which require balance and careful rehearsal,” comments Surva. “And we always start with Koit and finish with Mu isamaa on mu arm for the older generation.”
Held every four years like the Olympics and other great sporting occasions, this mean that those who take part have an indelible experience. Although not everyone who wishes can attend in person, the volume and atmosphere produced by the ensemble when singing together means that their voices carry far beyond the sound limits and into the hearts and souls of absentees too.
Legendary musician Duff McKagan, ex Guns & Roses and Velvet Revolver, will visit Finland with his new project Loaded next June to play 3 gigs in Helsinki, Tampere and Oulu:
Dates:
3.6. Helsinki, Virgin Oil
4.6. Oulu, Teatria
5.6. Tampere, Sauna Open Air
More info at:
http://duff-loaded.com
Finnish race driver Emma Kimiläinen is one of the most promising young car racers in Europe. In a sport ruled by men, Emma finds that there is no better way to demonstrate her quality than beating the guys on the track. Emma is also involved in politics, interested in theatre and playing piano, and always eager to give you a ride home. And on top of that, she does not lack of physical attractiveness… Who would not fall in love with this girl?
Hello Emma and thanks for attending the questions of FREE! Magazine. How did you start to compete in car races?
Well I already started the racing career at the age of 3 when I was big enough to drive a little go-kart. It was a family hobby for really long time. However, I drove my first race when I was 5 years old.
What have been your biggest achievements as a racer through last years?
I was 3rd in the Formula Radical Elite championship in 2007. I won the Formula Ford Cup in 2006, got silver in the NEZ (Nordic European Zone), that I lost with only one point and Finnish Formula Ford championship in 2006 and 2005. I’ve been elected as the best female driver in Finland in the years 2007 and 2005. I have also been elected as the best racing driver in Finland in 2005. And Motorsport Aktuellet (The most read motorsport magazine in Germany) readers voted me the second best junior driver in the whole world after Nico Hülkenberg, who won the Formula 3 Euro cup championship
What are your plans for 2009?
The plans for 2009 aren’t quite clear yet. So I can’t say so much about them at the moment. But I can tell it will be something interesting.
Which is your favorite track around the world to compete?
Good question. There are many nice tracks in the world and the opinion of the coolest track changes all the time because I’m visiting new tracks all the time but I like fast tracks a lot, so at the moment I have to say Assen, NL.
Why there are not more women competing at top motorsports at the same level than men? Is it impossible due to physical features to be at the same level?
No. it’s definitely not impossible. If people say that women can’t drive F1 because it’s too hard due to physical features, why can there female astronauts or fighter pilots? There is lot more G-forces than in F1 car. The cars are more developed nowadays and it isn’t hard to drive one.I think the problem is that there are not so many woman drivers in the world. I claim that if you put as many girls as guys in a go kart at the age of 3, for example, later on there will be as many talented girls as guys. Everybody has to remember that there are also a lot of “bad” guys. Only few of them all are talented. So it makes quite difficult to find many talented girls because there aren’t many in this sports in the first place.
“Other pilots try sometimes to hit on me, but I try to keep it professional”
Have you found that people treat you differently at the tracks for being a girl (when competing against boys)?
Of course I have. It’s quite funny that I’m always the target to push off at the track. Most of the guys can’t handle the fact that a girl can be a faster driver. But it only gives me more strength. Unfortunately no matter if I have had good results in past years, when I go to a new series and team nobody believes I can go fast. There are always people saying “well she had some luck last year, there is no way she can do it again”. So year after year, I always need to prove myself as a racing driver to the new team, drivers and public. It’s hard work, no chances for mistakes.
You are quite a pretty girl. Do the other pilots try to hit on you (outside the track)?
Hehehe, well yes they do try sometimes. But I keep it professional.
What is usually the boys’ reaction when you first tell them you are a car racer?
“NO WAYYY, really?? How cool is that!” Then they start to ask more and most of them are really happy for me and thinks it’s great that I beat the guys.
When you go out at night with friends, are you always the one on charge to drive?
Well actually, I am. But because I want to. Nowadays everybody knows I’m always by car so then they want to have a lift home….
Are you planning to continue your career as professional racer, or do you have other goals in your life?
My priority in life is racing, so of course I’ll do whatever it takes to be a professional racing driver, remain one and to develop all the time as a driver and person. But of course I have other things in my life as well, which I think is really important. I’m into politics. I’m part of the Sports Board of Helsinki and I belong to the biggest party in Finland called Kokoomus. But I’d love to study acting in the theatre academy of Helsinki. But I need to find out if I have the time for it.
What have been the best and the worst moment of your racing life so far?
The best moment was when I got invited to an Audi DTM- test in December 2007. I had the chance of my lifetime to show that I’m talented driver, and I did it! The worst moment must have been the whole last year because of the difficulties I had with my team and all the bad luck, including really heavy crash.
What does Emma enjoy doing when she is not competing?
I enjoy especially singing, but also dancing and playing piano.
If you would have to choose one: Fernando Alonso, Lewis Hamilton or Kimi Raikkonen?
Lewis Hamilton, no doubt! ;)
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Finland is in the game!
Not many years ago, videogames were still seen as children’s play, with the media usually more focused on polemical issues like the impact of violent content on youngster’s behaviours. Luckily, nowadays the trend seems to be reverted, with more adults watching the videogames market not only as an entertaining, but also as a nice way of making a profitable business. Obviously Finland, a country that boasts its love for new technologies as a national trademark, could not get impartial to the juicy fruit that videogames industry represent nowadays. Finnish game industry is doubling the average growth of its international counterparts, a situation that continues evolving. The industry doubled its turnover in 2007 and places itself firmly in a steep growth curve. The country counts with around 60 companies listed as developers or content providers, adding a similar figure for companies focused on consulting, content creation and other tasks related to videogames. Games in Finland are not only developed for well-established platforms like video consoles or personal computers, but also for arising markets like mobile phones or online social networks.
Espoo, Pasila and Mark Wahlberg
Espoo is a city located just close to the capital Helsinki. And no, it is not that the American actor has not bought a house there (yet). Espoo is the location for the headquarters of Remedy Entertainment, the “fathers” of Max Payne character. Probably some of you have watched in the cinemas this year the last successful Wahlberg’s performance in the role of Max Payne but maybe you did not know that the character was born in Finland, with a videogame released in 2001 that quickly caught the attention of millions of fans, and developed into a sequel: “Max Payne: The Fall of Max Payne”. The saga is the most successful one in Finnish game industry, having sold so far more than 8 million copies for Pc, PS2 and Xbox. “We are thrilled with how well Max Payne has done; a number one game and now a number one movie! The commercial and critical success of Max Payne is a sum of many factors. In the end, it comes down to entertaining a lot of people really well” says Matias Myllyrinne, business director at Remedy Entertainment.
The company is currently developing a new title: “Alan Wake”, a psychological action thriller that will try to continue the path of success of the company dealing with the new generation of consoles and PC, whose release in partnership with the giant Microsoft games supposes another milestone in the history of the company: “There is no room for complacency and we remain hungry to outdo our past achievements; “Alan Wake” must define and establish the thriller genre in games. With Microsoft there is a great fit of complementary talents and a shared passion to create something awesome. Their wide resources and strong and dedicated team allow us to focus on the making Alan Wake the game it deserves to be and to continue our track record of success.
The surroundings of Pasila station, a district near Helsinki centre, do not look exactly flamboyant. Students’ dorms and ugly brick buildings shape this surrealistic landscape. Hidden in one of the buildings are the offices of RedLynx, another top Finnish games developer, creators of the popular saga “Pathway to Glory” and also with a broad expertise developing products for handheld consoles, mobile phones and cross-media entertainment. I even had a job interview them some time ago; I remember that while I was worried removing my earring and my tongue piercing to look more “professional”, I discovered when arriving to their premises that my interviewer had not one but several earrings in his ears. That gives you an idea about the lack of importance that appearances have for games developers and testers. Usually the atmosphere is young and cheerful, posters decorate the walls here and there and the dress code is totally casual, jeans and the t-shirt of your favourite rock band does perfectly the trick. Finnish Game industry is a relatively very young industry in Finland, with the first companies being born in 1994-1995, and most of the employees have not even turned 30. The message seems clear, what the game industry wants is freshness of ideas, not expensive suits at the office.
And luckily, these companies are just the top of the iceberg when accounting successful stories in Finnish game industry. Many others have been able to achieve considerable success publishing games for video consoles and PC like Bugbear, a company mainly focused on driving games, and their splendid “FlatOut” saga, Housemarque with their “Super Stardust”, Recoil and their emotional drama “Earth no More” or Frozenbyte with the revolutionary shooter saga “Shadowgrounds”.
The good thing of creating videogames is that you do not even need a fancy office to put the idea together. Kimmo Vihola is one of the founders of MountainSheep, one small but ambitious Finnish company that recently released the title Super Hind for the portable video console Sony PSP. Just in his mid twenties, Kimmo looks like any other young Finnish “nerdy” student with passion for computers and videogames. Together with some other young partners, he was able to set a game developing company without the need to rent an own office space “We can work from home and thanks to Internet we can have the best collaborators in different fields from wherever country they are; for being in contact they just need a fast Internet connection. Outsourcing is great to reduce expenses, although our business is not so profitable yet” says Kimmo.
The size does not (always) matters
Thanks to the advance of new technologies, nowadays you do not need to carry 5 kilograms of gadgets in order to play your favourite games. A mobile phone in your pocket is all you need for enjoying your favourite titles. Game industry has evolved trying to find new platforms, and currently, with mobile phones that look more like mini-computers, you have no excuse to enjoy playing videogames whenever wherever.
One of the top developers of games for mobile phones is Digital Chocolate, a Californian based company that bought the Finnish Sumea a few years ago. Behind such a sweet name, it is hidden one little colossus of the Finnish videogames scene, with headquarters at Ruoholahti in Helsinki, few steps away from the Old Factory Cable. The atmosphere there is all what you could expect, posters hanging on every wall, a relaxing room where to play “Guitar Hero”, coffee machines prominently placed here and there, and a youthful and healthy international environment. In fact, game industry is one of the most open-minded to hire foreign workers in Finland. Arja Martikainen explains a bit more about the company´s features: “Digital Chocolate has a portfolio of approximately 120 titles. Each month the studios are producing approximately four completely new title or sequel versions of an old title and at the moment there are 23 nationalities working at the Helsinki office.
Official working languages are usually both Finnish and English, or even only English; as well, localization of videogames in the most important targeted languages for release takes place inside the Finnish office, reducing outsourcing expenses and turning gaming industry into a very international environment where foreign and native brains can exchange ideas and work in harmony on the pursue of common goals.
Although many of the most important developers are located in the big capital area of Finland, some other cities have also an important role in the native game industry, especially the ones that count with universities, an excellent source to feed the firms with new young talented employees. For example, in the heart of Tampere you can find the main and trendily decorated office of Universomo, another developer for mobile phones that is living a golden era after its acquisition by the American giant THQ Wireless. This subsidiary relation has opened the doors to mainstream Hollywood adaptations into mobile phone games with titles such as 300 or Indiana Jones and the Kingdom of the Crystal Skull.
Online fun
Another big success in the recent history of Finnish gaming and entertainment is the one achieved by Sulake Corporation Inc, founded by Aapo Kyrölä and Sampo Karjalainen, and well known overall due to “Habbo Hotel”, a virtual world and online community that instantly gained the hearts of the young users, with more than 100 million registered since their creation in 2000 and 10 million unique visitors every month.
Following the trend, another virtual community that is gaining popularity step by step is XIHA Life; co-founded by Jani Penttinen, former game developer for the American giant Electronic Arts, together with his Chinese wife. XIHA offers the chance to meet people from all over the world and much more; users can upload unlimited amount of pictures, discover new music, and of course games are an important part of the fun; as Jani explains: “In fact the idea came mostly from my wife, Wen. The biggest reason for starting XIHA Life was the fact that we had a multilingual circle of friends where people were speaking Chinese, English and even Finnish, but not everyone could communicate with each other. I worked in Las Vegas for Westwood Studios for a few years, until EA closed the studio. After that I still continued to work as a consultant for EA for many of their top projects, while working on my own casual games company, Jollygood Games. I have good connections to the casual games industry from those days, and for that reason games are indeed the main source of income for XIHA”.
Finnish game industry’s key to success has also something to do with the economical support of the government, making things easier when affording the cost of the projects. Opposite to other European countries, Finnish public institutions strongly support the native game industry. Funding per capita in 2007 was 1.20 EUR in Finland, sixty times higher than the average in other EU countries that was just 0.02 EUR. Finnish government has learnt well the lesson, giving value to the expertise of their native companies and realizing that videogames are just much more than a thing to play with.
Alan Wake Videogame Trailer
Tense territories and asphalt gardens
{mosimage}Two new and interesting exhibitions will delight the lovers of photography from January until March at the Finnish Museum of Photography.
The Asphalt Gardens exhibition brings together photographs of Helsinki from 2007–2008 by photographic artist Taneli Eskola. Eskola (1958) is a Helsinki-resident photographer specialising in landscape and photographic art who has photographed kinds of secret gardens, views that we come across when, at the right moment, we take an oblique look, bypassing standard viewing angles and emblematic places.
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The exhibition coincides with the publication of Julia Donner and Taneli Eskola’s illustrated non-fiction work Löytöretki Helsinkiin, paikkoja, polkuja, puutarhoja (“Exploring Helsinki, places, paths, gardens,” published by Multikustannus). The book prompts us to look and to experience gardens in places where we do not normally see them. The author himself will discuss about his exhibition on Wednesday 18.3. At 7pm. (In Finnish language)
ASPHALT GARDENS – Paradises beneath the urban fabric
Photographs by Taneli Eskola
Finnish Museum of Photography 22.1- 24.5.2009
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The Tense Territories exhibition, which investigates the concepts of personal space, control, ownership and identity, offers multiple views of new forms in contemporary photography. The exhibition is made up of four solo exhibitions and is part of Helsinki Photography Festival 2009.
TENSE TERRITORIES
Mohamed Bourouissa, Sini Pelkki, Carrie Schneider, Sauli Sirviö
Finnish Museum of Photography 22.1–24.5.2009
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For more information visit: